<aside> 🚀 FREE STRATEGY CALL Want to grow your product through viral reach? We help teams across iGaming, mobile apps, AI products, and SaaS build creator-led organic distribution generating tens of millions of views at CPMs starting from $0.03.
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On the call you'll receive:
HOW THE SYSTEM WORKS: Every module has four steps and one prompt for Claude. Run the prompt with your real data, approve the output, and save it into one shared document: the Growth Brief. Every later module reads the Growth Brief first, so markets, offers, creators and metrics stay consistent from the first plan to the next geo.
WHO IT'S FOR: Founders, CMOs and growth leads of licensed iGaming operators and brands that work with creators and affiliates.
THE NON-NEGOTIABLES (apply to every phase)
[NEEDS INPUT]; nothing is invented.Create one document called Growth Brief with these headings: Markets, Player segments, Unit economics, Offers, Funnel, Creators, Channels, Lifecycle, Metrics, Risk & compliance, Decisions log.
Paste this at the start of every Claude session:
You are my growth partner for a licensed iGaming operator. Work only from the information I paste: the Growth Brief, market research, analytics exports, competitor material, creator data and compliance notes.
Rules:
- Never invent numbers, player quotes, competitor results, benchmarks or regulatory facts. If something is missing, write [NEEDS INPUT: what].
- Only work with markets where the operator is licensed. Flag anything that may conflict with local rules or the operator's licence.
- Treat responsible play, age verification and data privacy as requirements in every recommendation.
- Never write messaging that implies guaranteed wins, presents play as income, or could appeal to minors.
- Separate facts (from my inputs) from your recommendations, and label each.
- End every answer with: decisions I need to make, items that need legal/compliance review, and what to add to the Growth Brief.
Current Growth Brief:
[paste]
Gate question: Which licensed markets do we focus on, what does a player need to be worth, and who owns each acquisition channel?